Year: 2015
Made with: Rhinoceros, Grasshopper, Adobe After Effects, Resolume Arena

Third year digital studio project.
Instructors: Prof. Arch Eran Neuman, Arch. Tamir Lavie
Team: Noy Ilan, Amit Weiner, Yagev Langer, Ohad Aloni

In “The New Brutalism” (1955), Reyner Banham formulated the defining characteristics of brutalism: “1. Formal legibility of plan; 2. clear exhibition of structure, and 3. valuation of materials for their inherent qualities ‘as found”.
There are many buildings in Israel which were originally planned and built obeying this set of rules. Most of these buildings are made of concrete, and the same materiality is exposed to the interior as well as the exterior – regardless of the different situations taking place behind the two sides of a wall, the experience remains unchanged.

In time, both Mexico building in Tel-Aviv university and Amal Lady Davis High School in Tel-Aviv were modified: gypsum walls were added, the concrete walls were painted and the ceiling was covered with acoustic panels. The materiality in these buildings is not “as found” anymore, and Banhams’ rules were broken when the users adjusted the different spaces in the building to their needs.

Is it possible to create a brutalist artifact, with single materiality and one system, which will create two different experiences and two different spaces?

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